Thursday, June 14, 2012

A Loving Ode to the Bestest Addon Ever: mRunes

Okay, I'll admit: I'm a horrible, horrible interface whore.

There, I said it. It probably has something to do with my Linux background, but it carries over in force into my WoW interface as well.

Many of my guildies live nearby and we often get together for raids or just to hang out. It just so happens that all of these guildies use what is essentially the vanilla interface of WoW.

How is this usable?!
*shudders* (Needless to say, none of them have a Death Knight as a main.)

The last time Kai came over, she took once glance at my screen during the raid and said "I don't think you and I play the same game!"

That made me giggle. (You're awesome Kai!)

Tuesday, June 5, 2012

The Looming Mists

I've very carefully avoided this post for some time now. 

However, news is coming to light today that the class changes for Mists of Pandaria are headed to PTR. Just like they did between Wrath and Cataclysm, they will push out the changes they've made to each class while keeping the level cap where it is and not releasing new zones etc until you purchase and install the final release of the expansion.

So where does this leave Death Knights?
With the advance to PTR, we're not likely to see very many further changes to Death Knights as a whole, so now seems like a good time to take a good hard look at where we stand.

First I'm going to point out here for the millionth time that this is still not the final release. Also, I'm hardly unopinionated, and I cannot even pretend as though I have an objective viewpoint here. So, before I bring out the hammer o' doom and bash you all over the heads with it, I'm going to give you some background (as I always try to do!) so that you can draw your own conclusions and judge my statements as peers.